Battle

Battling your Tyrlidon is the first step you should take toward making your Tyrlidon grow. Life Points and Stats can be changed by battling your Tyrlidon on the Battlefield. Periodically, the Leaders will survey the Battlefield and hand out Experience Points and Life Points to the Tyrlidon who have been there and battled. These stat additions will be posted in the Eorl's Honor Updates forum. Life Points are added onto the Tyrlidon's current Life Point value. Experience Points can be divided into groups of 5 and put into different base stats (Strength, Speed, Intelligence, and Defense). They cannot be given out in a group less than 5, and up to 2 groups can be put into one stat. For example, if your Tyrlidon was given 15 Experience Points, it could put 5 points into three different stats, or 10 points into one and 5 points into a second. You could not put all 15 into one stat. Cunning cannot be added to with Experience Points, as it is the average of Speed and Intelligence.

If you have read the section describing stats, you should have a pretty good idea how this works. First, your Tyrlidon must issue a challenge or answer the challenge of another. If you wish to issue the challenge, you must make a post on the Battlefield with a topic that says you are issuing a challenge. Usually the form "Battle: Tyrlidon's Name?" is used. In the post, you must state your challenge and if there is a quox or item wager, say it. You may offer quox as a prize for battling you (ex. I will give 20q if you can beat me.). You may also ask that a bet be made (If you win, I give you 20q, but if I win, you must give me 20q). Of course, you may also battle without a wager or bet, as this is the best way to ensure that your challenge is open to everyone. Also, your post must contain your Tyrlidon's name, page address, and stat table, as well as an explanation of stats such as Strength, Cunning, and Attacks, like this:

Vaeros
http://vadairia.com/battles/Vaeros

Life Points: 100
Strength: 30 (every 3 turns, my Defense drops 10% of original; I may only use three damaging attacks in a row before I must rest or use a non-damaging attack)
Speed: 35
Intelligence: 30
Cunning: 32 (every 5 turns I may attack twice in one turn)
Defense: 30

Attacks: Growl -- lowers Defense of opponent by 10% of original value each time used
Nip -- 30 Damage

Now you must wait for another to accept your challenge. If you wish to accept someone else's challenge, you must reply to their challenge post. Tyrlidon can battle any other creature of their age group. In your reply post, you must state that you accept the challenge and any terms/wagers/bets involved, and post your Tyrlidon's name, page address, and stat table (with explanations).

Once two creatures have agreed to battle, the one with the highest speed goes first. If the two creatures are equal in Speed, than the owner of the creature that issued the battle challenge must flip a coin. Heads, and the opponent goes first; tails and owner's own creature goes first. The creature that goes first must post its first attack/move (ex. "Vaeros uses Nip (30 damage).") Then, it is the other creature's turn.

The other must first repost its stat table, with alterations for the damage. If Vaeros was fighting an Tyrlidon with Life Points: 100 and Defense: 30, then his Nip attack would do 30 Damage - opponent's Defense/2, or 30 - (30/2) = 30 - (15) = 15. His attack would do 15 Damage. The other Tyrlidon would repost his stat table, and his Life Points would then be 85 (100-15). After reposting his stat table, the opponent would also state his move/attack for his turn.

Some Important Notes on Rounding If you have defense that does not divide evenly (i.e. 25), then you go through the damage formula like so: 30 Damage - (Defense: 25/2) = 30 - (12.5) = 17.5. This number is rounded up to 18 Damage, which is then subtracted from your Life. Yes, the order of rounding does matter. Why is it rounded in this order? Because the way the formula is set up. If you had a scientific calculator, the first number you would see would be 17.5 (the number inside the parentheses, 12.5, would not be rounded), and so 17.5 is the number you round, not the defense divided by two (12.5), or the Life Points afterwards. Just remember that you are calculating Damage, so your round the final Damage, not the Life Points.

This rounding issue also applies to Defense drops if your Defense doesn't divide equally. For example, 10% of 25 is 2.5. If you were doing your first Defense drop, the formula would be 25 - (10% of 25) = 25 - (2.5) = 22.5, which rounds up to 23. You do not round the number in the parentheses (2.5), you round the final Defense (22.5).

Be very careful about the rounding orders. For Damage, you round the final Damage, before you subtract it from Life Points. For Defense, you round the final Defense.

In battle, the creatures trade turns until one reaches Life Points: 0. You must remember, however, to apply the effects of your creature's Strength and Cunning. When battling Vaeros, his Strength (30) indicates that at the end of every 3rd turn, you would have to remember to lower his Defense by 3 points (10% of 30). Also, you must remember never to use damaging attacks more than three times in a row. His Cunning (32) indicates that every 5th turn you would have to remember that you could attack twice.

A Note on Defense Effects For Defense, the "original Defense" for moves like Growl and other Defense deductions is the Defense you start with. This is not to be confused with your "base stat" for Defense. Some items will augment your base Defense stat, giving your creature higher original Defense. For example, on an individual with Defense: 36 (Base: 30 + 20% from Back Spines), you use 10% of 36 for the deductions, not 10% of 30.

Please only have your Tyrlidon fighting in one battle at a time (as it wouldn't make sense to be fighting two at once...). Also, please try to reply to posts as soon as you can, so the battles don't drag on for too long. To see an example battle, please visit the Battlefield and check out the Instruction and Training section. Also, feel free to watch other battles going on at the Battlefield.

Once you've gotten the hang of battling, it can be great fun! You can buy attacks and items to help your Tyrlidon grow and battle more effectively. Also, once your Tyrlidon has gained an elemental spell, it can learn elemental attacks and participate in elemental battles, which are discussed in the "Advanced" section of this site. Here are some important basic rules to remember when battling:

Rules of the Battlefield

When issuing a challenge, post required stats with descriptions, battling conditions, and a clear link to your Tyrlidon's page. Posting a picture is also helpful.
When accepting a challenge, post required stats with descriptions, acceptance of any battling conditions, and provide a clear link to your Tyrlidon's page. Posting a picture is also helpful.


*Note on Posting Images*

If your server allows image direct linking, you can put your Tyrlidon's picture in your first post. To do so, use an image ezboard tag:
[img noborder]http://yourweb/yourimage.gif[/img]


If you know your server does not allow direct linking (or, if you try this with the correct url for your image and the image still won't show up), you can get permission to direct link from my server. This is ONLY for use on The Nowhere Realm (our message board) and its forums; no direct linking from any other websites, please. You can request permission and your image url by emailing me (foxstormchaser @ aol.com, make sure you take out the spaces).
Unanswered battle challenges will be deleted after a month.
Once two creatures agree to battle, the original poster must edit the title of the first post and change it to reflect the battle (ex. "Battle: Vaeros vs Duncan").
Battles, once begun, have a limited time to conclude. Battles with long periods of inactivity (a week or more) will be warned by the Leaders and ended a week later. Exceptions will be made if a good excuse is posted and both battlers agree to let the battle go on.

If neither party replies to a Warned battle, the battle will be ended as a "draw" or "tie" in your Tyrlidon's battle records. If only one party replies, then that person's creature will be proclaimed as the winner, as the other creature will have "withdrawn" from the fight and lost.

If your Tyrlidon starts to accumulate too many draws, the Leaders may have a chat with you. If your Tyrlidon withdraws from a match without agreement with the other trainer in the battle, the match counts as a win for your opponent and a loss for your Tyrlidon.
In battle, watch your math and rounding! Your opponents are not required to correct you, especially if the mistake is in their favor. Read over the battle instructions here if you have questions. You can also post your question in the Instruction and Training forum or contact me.
When a battle is over, the original poster must edit the title of the first post and add "-- Finished" to the end of it (ex. "Battle: Vaeros vs. Duncan -- Finished"). This is so the Leaders know to archive the battle.
It is very helpful to post a summary at the top of the first post in the battle after the battle has ended. Here is an example:

Winner: Vaeros
Battle lasted 8 turns
Watched by: none
Prize given: none



Other information that you consider useful can be added.
After battles are marked as "Finished" by the battlers, they will be closed and moved to the Battle Archives forum.